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    13th Division Zanpakto Armory

    Muerte
    Muerte
    Rogue Shinigami
    Rogue Shinigami


    Posts : 6566
    BD-cash : 129058

    13th Division Zanpakto Armory Empty 13th Division Zanpakto Armory

    Post by Muerte Sat Mar 27, 2010 4:22 am

    Captain through 4th seat: Allowed Bankai

    5th Seat through 15th seat: Allowed Shikai

    16th Seat through Recruit: Allowed only Sealed form.

    Also, to acquire shikai and Bankai you must rp a story showing how you acquired it. This does not have to be long, but must be done.

    One last note; compressed Bankai, the ultimate form, is allowed only at this time to Captain and Vice-Captain.




    2nd Division Zanpakuto Form

    Sealed Form

    Zanpakuto Name:
    Weapon type: (Katana, bow, staff, scythe)
    Zanpakuto Appearance:
    Zanpakuto Element:

    Zanpakuto Spirit Description: (what does the spirit of your zanpakuto look like?)


    Released

    Release Command:
    Release Appearance:
    Passive abilities:(Skills that work from the moment of release and do not require activating)(only 2 allowed)

    1.(Name of ability and description of what it does)

    2.(Name of ability and description of what it does)

    Activated abilities: (Offensive and Defensive skills gained that require commands to activate)

    1. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way)

    2. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way)

    3. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way)



    Bankai: (4th Seat and above)

    Final Release Name:
    Bankai Appearance:
    Passive Abilities Gained:(2 ADDITIONAL to the ones given by Shikai)

    1.(Name of ability and description of what it does)

    2.(Name of ability and description of what it does)

    Main Abilities:

    1. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way)

    2. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way)

    3. Ability Name:
    Ability Type: (Offensive/Defensive)
    Activation Command:(what you say to initiate the ability to work)
    Ability Description:(What does it do?)
    Downside: (all abilites must have a weakness to it in some way
    Kyouga
    Kyouga
    Espada
    Espada


    Rank : Séptima
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    13th Division Zanpakto Armory Empty Re: 13th Division Zanpakto Armory

    Post by Kyouga Mon Apr 19, 2010 6:45 am

    Weapon type: Katana
    Zanpakuto Appearance: Basically, it's a Katana that that is completely colored azure.
    Zanpakuto Element: Fire, Darkness

    Zanpakuto Spirit Description: Souryuu looks like an azure dragon that has a humanoid form, but still retains all of the original features of a dragon.
    Human form:
    Spoiler:

    SHIKAI
    Release Command: Breath your flames, Souryuu!
    Release Appearance: Essentially, it turns into a Katana of azure fire.
    Passive abilities:

    1. Azure Fireball Crash (Kyouga sends a few azure fireballs at the enemy.)

    2. Elemental Attack (Kyouga uses an element against the enemy.)

    Activated abilities: (Offensive and Defensive skills gained that require commands to activate)

    1. Ability Name: Azure Flame Wheel
    Ability Type: Offensive and Defensive
    Activation Command:Dance, Azure Flame Wheel
    Ability Description: Basically, Krad does a 360 spin, creating a whirlwind of azure fire encompasses Kyouga and expands in the immediate area.
    Downside: Krad must spin in a circle and is defenseless to attacks from above.

    2. Ability Name: Azure Barage
    Ability Type: Offensive
    Activation Command: Take this! Azure Barage!
    Ability Description: Kyouga sends a barage of azure fireballs at the enemy.
    Downside: Kyouga cannot attack immediately after using this ability.

    3. Ability Name: Elemental Fusion
    Ability Type: Offensive
    Activation Command: The power of two forces into one!
    Ability Description: Kyouga fuses two elements together and launches a stronger elemental attack.
    Downside: Kyouga gains the weakeness of the element(s) he fuses.


    Bankai:

    Final Release Name: Bankai! Seinaru Souyuu!
    Bankai Appearance: Kyouga's Zanpaku-To fuses with his body in order to give him the body of his Zanpaku-To Spirit, from the neck down. Also the unholy Spiritual Pressure escaping Kyouga starts to take on a physical form.
    Spoiler:
    Passive Abilities Gained:

    1. Azure Flame Armor (Kyouga is immune to all fire and light attacks)

    2. Draconic Instinct (All of Kyougas senses are hightened, and he has a higher agility)

    Main Abilities:

    1. Ability Name: Dragon Rage Mode
    Ability Type: Offensive
    Activation Command: I'LL KILL YOU!!!
    Ability Description: This ability unleashes all of Kyouga's power in a fit of anger. While in this mode, Kyouga is much faster and stronger than usual. This mode also allows him to use a combination of lethal Melee and Fire-type attacks. Kyouga also taps into the demonic part of his Spiritual Pressure, causing it to manifest into a legion of demonic beasts fused into one as it appears as a dark spirit overflowing out of Kyouga's body.
    Downside: Kyouga's logical judgement is clouded while in this mode, and his primal instincts take control over his actions (His demonic Spiritual Pressure tells him to do things as it manifests itself).

    2. Ability Name: Demonic Possession
    Ability Type: Offensive
    Activation Command: Do as you wish, Yami.
    Ability Description: Kyouga's unholy Spiritual Pressure floods out of his body as it completly manifests itself as a supreme demonic being with draconic features and inhuman strength. Darkness floods out of this being and it can adjust it's size however it sees fit. This form utilizes deadly melee attacks, darkness attacks, and elemental attacks infused with the power of darkness (excluding light). Kyouga is also immune to most elements and attacks while in this form.
    Downside: A gigantic strain is placed on Kyouga's body and he has no control over his own body. Also, this demonic beast has a crippling weakness to Light element-based attacks.
    Muerte
    Muerte
    Rogue Shinigami
    Rogue Shinigami


    Posts : 6566
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    13th Division Zanpakto Armory Empty Re: 13th Division Zanpakto Armory

    Post by Muerte Mon Apr 19, 2010 6:50 am

    http://www.bleachdynasty.com/13th-division-head-quarters-f23/squad-13-zankensoki-zanpakto-registration-t2992.htm

    Posting here.

    Sponsored content


    13th Division Zanpakto Armory Empty Re: 13th Division Zanpakto Armory

    Post by Sponsored content


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