Uriel
"Justice and power must be brought together, so that whatever is just may be powerful, and whatever is powerful may be just."
Basic Information:
Name: Uriel Age: Unknown Age Appearance: Late 20's Gender: Male Affiliation: Soul King Rank: Seraphim Appearance: Picture above and below. Personality: Uriel is a very cold and uncaring person who fights for what he see's as justice. He will easy kill whom ever he sees fit if it means the greater good will be achieved. But on the same hand, he will willing fight to the bitter end for someone if he see's justice and purity in there actions. He finds happiness and sadness as well as anger all things that cause more problems then they solve and would rather not have them. He is neither stingy or a evil man. He just likes to plan everything out and gain something from that process.
Your Legacy:
Character Story:
The name Uriel literally means "Fire of God," "Flame of God," "Light of God," or even "Sun of God." Uriel is at the head of the third order or company of angels. He was the messenger that had sent warnings to humans time and time again at God's own command.
In the recent years, Uriel has not changed his ways toward his lord but he has seen that humanity has its faults. He has come and gone from the human world and seen many things. Both good and bad, tainted and blessed. Only recently has he decided to stay in the human world to further his own watching of the human kind and the races that come to and fro through its boarders. He continues to stay and find many reasons to both destroy and salvage.
RP Sample:
The streets brim with life of people, some yelling at one another and others screaming in rage. A single man stood above on a skyscraper as it overlooked the town. A single foot rested on the ledge as his black hair shifted in the wind. He raised a hand up to push his glasses up onto his face as he sneered down at the populace.
It was sickening and it was beyond any amount of saving to him. The horrid human beings in this city were just waiting to die and he was going to give it too him. He held a hand up into the air and a sword appeared in his grasp and a sphere appeared on in it and slowly started to grow. It wasn't till the sphere had grown to the size of a car that six wings of flame appeared from his back as he flew into the air and with a single swipe, the sphere was thrown down.
What happened next was a blur as a flash engulfed the city. Within moments, the only thing left was less than rubble. A simple crater, perfectly carved out all around and into the earth. A long crimson streak shot across the sky as Uriel moved on.
Powers & Abilities: Angel's are divine beings but they have to embody there powers into the form of a single weapon to show there might
Angel Information:
Forma Ceteris Alias: Uriel; Yew Appearance:
Forme d´Ange Name: Uriel: Flame Mode Release Phrase: "Attivare modalità di Fiamma" Released Appearance: Special Ability: In this mode, Uriel has No Wings. This is his easiest and most used Forme d'Ange as it taps into his angelic powers through the use of a blade. This allows him to use a blade in not only a offensive manner but in a defensive one as well, matching even the greatest swordsmen and able to fight on par with them as an equal.
Name: Uriel: Light Mode Release Phrase: "Attivare la modalità Luce." Released Appearance: Special Ability: In this mode, Uriel has Two Wings. This releases more of his angelic power and increases his overall magical power. His blade shifts into a staff of sorts and is easily used to cast what soul reapers or hollows would call spells. This gives him the ability to cast spells without incantations but with full effect and is able to use many other energy based skills from foe's fought.
Name: Uriel: Sun Mode Release Phrase: "Dom attivare la modalità." Released Appearance: Special Ability: In this mode, Uriel has Four Wings. This gives way to a vast amount of physical and magical power, altering his appearance to fit such a role. He can make use of weaponry regardless of how it was created or its time of origin, allowing him to take control of anything from zanpakuto to modern weapons or even mundane objects. The ability soaks the affected items with a flame-like aura, muddled with fire and light, that permeates from his hands. They slowly change as they are tainted with his flame color as dark lines invade the item and multiply like the veins on a leaf. The items, covered in a spiderweb pattern of black veins, look alien compared to their normal forms. He is able to naturally control any weapon that he wields in this fashion as if it were an extension of his arm and a favorite weapon with which he specialized in and polished his skills for hundreds of years.
Name: Uriel: Seraph Mode Release Phrase: "Serafino attivare la modalità." Released Appearance: Special Ability: In this mode, Uriel has all Six Wings. This is his truest and strongest form and gives him the access to his Le sette virtu celestiali, his strongest skill. He is also able to use the special abilities of his lesser forms.
Abilities
Name: Le sette virtù celestiali (The Seven Heavenly Virtues) State: Seraph Mode Terms of Usage: All seven swords must have been used in combat at least once during the battle Description: Each sword represents one of the seven heavenly virtues and does damage in a special way. Castitas, the blade of Chastity: The entire sword starts to permeate a red energy. The same red energy engulfs the body of the target and causes paralysis for a limited time when it strikes. This is to show the embodiment of chastity which is the ability to refrain from being distracted and influenced by hostility, temptation or corruption. Temperantia, the blade of Temperance: The sword allows Uriel and any touching it to see around themselves regardless of spells, kido, or special abilities that would prevent them from seeing otherwise. This is to show the embodiment of temperance which is the constant mindfulness of others and one's surroundings; practicing self-control, abstention, moderation, zero-sum and deferred gratification. Caritas, the blade of Charity: The sword allows Uriel to create a translucent barrier in the form of a large rectangular box around individuals which is able to withstand all but the highest spiritual based attacks and the strongest of physical ones but can not be used on himself. This is to show the embodiment of charity which is in the sense of an unlimited loving kindness towards all others, is held to be the ultimate perfection of the human spirit, because it is said to both glorify and reflect the nature of God. Industria, the blade of Diligence: The entire sword starts to permeate a green energy. The same green energy starts to engulf the body of the struck victim and starts to replenish the persons spiritual energies to there fullest. This is to show the embodiment of diligence which is a zealous and careful nature in one's actions and work. Patientia, the blade of Patience: This sword seals and locks away a person for time. The target rises up into sky and is then sealed in a black coffin-like box with chains wrapping around it. The target is able to escape on there own once there will to fight is diminished to a non-threatening point. This is to show the embodiment of patience which is resolving conflicts and injustice peacefully, as opposed to resorting to violence. Humanitas, the blade of Kindness: The sword can be used only by someone other than Uriel. The blade defends the wielder by striking out on its own against in coming attacks. This is to show the embodiment of kindness which is unselfish love and voluntary kindness without bias or spite. Humilitas, the blade of Humility: The sword can only activate its power by using Uriel's own body as the catalyst. Uriel enters into a mode of which he is frozen till another speaks a wish or a plea. Once heard, Uriel's power, both physical and spiritual are increased to godly levels in the aim of fufilling the spoken goal. This is to show the embodiment of humility which is the courage of the heart necessary to undertake tasks which are difficult, tedious or unglamorous, and to graciously accept the sacrifices involved. Downside: Each sword possess its own strength and weakness; Most only focus on a single area of expertise and thus leave weakness in other fields
Name: Clone della giustizia (Justice Clone) State: Forma Ceteris Terms of Usage: No special terms are required. Description: It is used to create any number of copies of the user capable of cohabitation with their surroundings, performing similar skills, and engaging in battle. They will disperse in a puff of smoke when sufficiently damaged or at the Uriel's discretion. Any knowledge a clone gains during its existence is transferred to Uriel when it disperses. Downside: The power of a clone is only 1/4 of Uriel's current spiritual power when the clone(s) are created.
Name: Ali di giustizia (Wings of Justice) State: Flame Mode, Light Mode, Sun Mode, Seraph Mode Terms of Usage: No special terms are required. Description: A movement technique that allows Uriel to move faster than the eye can follow. The focal point that determines the basis of this technique is speed. As speed is the main point of the technique the method is best characterized by how fast one can get from point A to point B. Though, the path that Uriel takes is clearly seen as a red streak left behind by the wings afterglow. Downside: No known downside
Name: Il Fuoco del Cielo (Fire of Heaven) State: Flame Mode, Light Mode, Sun Mode, Seraph Mode Terms of Usage: Description: The sun colored flames of the Il Fuoco del Cielo, said to be as hot as the sun, ignite at the focus of Uriel's hand(s). The flames are capable of burning through mostly anything in their path, even smothering regular fire skills with ease. It cannot be extinguished with water or any other normal methods. Downside: (What is the downside to the technique)
Name: Mani del divino (Hands of the Divine) State: Forma Ceteris, Flame Mode, Light Mode, Sun Mode, Seraph Mode Terms of Usage: Name of the technique must be called out before impact. Description: Uriel is able to focus his spiritual and angelic powers into his hands which looks as if his hands glow like the sun and successfully halt an energy based attack, regardless of its strength. Downside: The skill however leaves him open to outside attacks during the halt and it only works for spiritual/energy/spell/ect attacks/skills.
Name: Mano di giudizio (Hand of Justice) State: Forma Ceteris, Flame Mode, Light Mode, Seraph Mode Terms of Usage: Description: A unique ability that allows him to snatch far away enemies/objects and perform supernatural feats of strength. When in use, a disembodied version of the arm briefly appears and imitates the action of Uriel. The size of the arm differs on how much focus and energy he puts into it. Mano di giudizio also appears to be able to sense angelic beings, emitting a brief glow. Downside: Mano di giudizio is a large target and if its pain can be felt by Uriel. It can be dispersed if struck with enough force.
Name: Spada di giustizia allineare: Colpo (Sword of True Justice: Strike) State: Sun Mode, Seraph Mode Terms of Usage: Incantation: Seeping crest of justice. Arrogant vessel of the hidden! Boil forth and deny the lies! Grow numb and flicker! Disrupt the unlawful! King of the heavens! Fill with self-healing and know your own powerlessness! Description: Black spell writing start's to circle around the blade until Uriel places his hand against it, which causes the writing to implant itself onto the blade and cause it to glow a holy light and he swings it at the target. Doing so causes a massive veil of bright spiritual energy to erupt upwards and approach the target, brightening the sky and heavily damaging anything caught within the blast. The energy continues to rise, dissipating into the sky in the form of a second sun. Downside: The attack has no friend or foe indifference; It can not be used if Uriel finds that a just individual may be struck by the attack.
Name: La mente rende (Mind Render) State: Forma Ceteris, Flame Mode, Light Mode, Sun Mode, Seraph Mode Terms of Usage: A person/being must be in the line of sight. Description: The beings thoughts are able to be read within the mind of Uriel. This is to embody the fact that no one is able to escape the eye of justice. The skill can not be constantly used on any single person and if used on a human, they have the feeling of being watched. Downside: There are no other added effects of the skill aside from Uriel being able to read one's mind and if does not know what to look for.
Name: Incenerimento Luce (Incinerating Light) State: Light Mode, Seraph Mode Terms of Usage: Name of the technique must be called out before activated. Description: Uriel creates several flaming orbs that resemble small suns. These orbs rotate around him and can be freely controlled to attack enemies. When an orb touches an opponent, it apparently evaporates all the water inside their body of the struck area, leaving it in a mummified state. When this happens, steam can be seen emitting from the opponent's body.
Uriel can combines several of his flaming orbs to create a single massive one, which then violently explodes with enough force and power to incinerate a large area around it. Downside: Number of orbs is at a max of seven and once all seven area used, a wait of seven posts is needed.
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