Shinigami... Warrior of God
"Even in the afterlife... I will protect and guide you"
Basic Information:
Shinigami Name: Jules Fukushima
Gender: Female
Age: 227, but looks 20
Division: 6th Division
Rank: 3rd.. or higher
Residence: within the hotsprings...
Appearance:
Personality: Jules is a quiet person that tends to only keep to herself. When she is in confidence, Jules is a happy girl, always wanting to help out those in needs. When angry, she can become deadly.. a force to where it may become impossible to stop her.
Your Legacy:
Character Story:
Jules Fukushima doesn't remember much of her death.. or her family before she died. She was found on the outskirts of the Seiritei by a woman who in turn began to use her to beg for money. Jules grew in such misery that she only wanted to escape. As the years went on, the young girl grew into a beautiful young woman and finally found a small exit when she was found by a traveling shinigami. He told her about the academy and how it would be good for her to go and join. She found it as her opening and took it, leaving the old woman that only caused her pain and suffering, to venture into a new chapter... hopefully more joyfull than what she has known as of now.
Once applying, she was accepted into the academy and studied within the Gotei. Everything went smoothly, learning and exploring new things. Although academically high in her class, Jules was seen as a bit of an outcast. The young girl had difficulty making friends.. and thus made it easier to just focus on classes and trainings.
RP Sample:
Jules looked around and noticed that she was alone. The class had gone off on some picnic to celebrate the graduation, and, of course.. she wasn't invited. They probably forgot about me.. again. Typical.. I'll just stay here and rest... tomorrow we get selected....
She looked up and out of the window. The sun was beautiful.. and breeze, it felt extremely nice. A small sigh escaped the young girl, realizing that her only true friends were her books. As the daydream began to slowly fade, Jules shook her head lightly and decluttered her head. It was time to keep on with what she was doing.
[CENTER]
Spirit's Name:
Shōton
Spirit's Appearance:
Very protective of its owner. Easily angered by emotions casted by others to Jules; also easily angered by her affection to others, other than itself.
Inner World:
Sealed Zanpakutou Appearance:
*~*Shikai*~*
General Information
Zanpaktou's Release Command:
Crystallize, Shōton
Zanpaktou's Released Appearance:
Blade becomes encased in crystal.
Ability Theme:
Crystal
*Abilities*
*~*Bankai*~*
General Information:
Zanpaktou's True Name:
Shōton Suishō
Zanpaktou's Final Released Appearance:
The users arm and half of the chest becomes incased in a light crystal. The forearm grows a long spear, about 6 feet in length.
Gender: Female
Age: 227, but looks 20
Division: 6th Division
Rank: 3rd.. or higher
Residence: within the hotsprings...
Appearance:
Personality: Jules is a quiet person that tends to only keep to herself. When she is in confidence, Jules is a happy girl, always wanting to help out those in needs. When angry, she can become deadly.. a force to where it may become impossible to stop her.
Your Legacy:
Character Story:
Jules Fukushima doesn't remember much of her death.. or her family before she died. She was found on the outskirts of the Seiritei by a woman who in turn began to use her to beg for money. Jules grew in such misery that she only wanted to escape. As the years went on, the young girl grew into a beautiful young woman and finally found a small exit when she was found by a traveling shinigami. He told her about the academy and how it would be good for her to go and join. She found it as her opening and took it, leaving the old woman that only caused her pain and suffering, to venture into a new chapter... hopefully more joyfull than what she has known as of now.
Once applying, she was accepted into the academy and studied within the Gotei. Everything went smoothly, learning and exploring new things. Although academically high in her class, Jules was seen as a bit of an outcast. The young girl had difficulty making friends.. and thus made it easier to just focus on classes and trainings.
RP Sample:
Jules looked around and noticed that she was alone. The class had gone off on some picnic to celebrate the graduation, and, of course.. she wasn't invited. They probably forgot about me.. again. Typical.. I'll just stay here and rest... tomorrow we get selected....
She looked up and out of the window. The sun was beautiful.. and breeze, it felt extremely nice. A small sigh escaped the young girl, realizing that her only true friends were her books. As the daydream began to slowly fade, Jules shook her head lightly and decluttered her head. It was time to keep on with what she was doing.
[CENTER]
Spirit's Name:
Shōton
Spirit's Appearance:
- Spoiler:
Very protective of its owner. Easily angered by emotions casted by others to Jules; also easily angered by her affection to others, other than itself.
Inner World:
- Spoiler:
Sealed Zanpakutou Appearance:
- Spoiler:
*~*Shikai*~*
General Information
Zanpaktou's Release Command:
Crystallize, Shōton
Zanpaktou's Released Appearance:
Blade becomes encased in crystal.
Ability Theme:
Crystal
*Abilities*
Innate ability: Blade becomes incased in crystal, increasing the cutting power tremendously.
Passive ability: Once the blade cuts the opponent the blood in that particular area becomes crystallized, further increasing damage.
Active abilities
#1: Kesshō no Yoroi- This technique allows the user to cover their skin with a thin sheet of crystal, protecting themself from blunt attacks. This armour can also aid to perform stronger physical attacks. The crystal is transparent and can only be noticed by light reflecting off it.
downsides: Takes up little reiatsu 20% per use. Lasts for 4 posts; or can be destroyed by 4 powerful swings.
#2: Growing Crystal Thorns- The user creates growing thorn-like crystals that continuously grow towards the opponent's direction. Eventually it creates a small forest. Each thorn is very sharp, as sharp as a sword. These do not disappear.
downsides: Once the stem is broken to the crystal thorns than it can no longer grow. Reiatsu consumption, 30%.
#3: Suishō Rō- The user creates a crystal barrier around the target in attempts to crush certain body parts. Such as the arm, leg, body, etc.
downsides: Concentration of kidou to that particular area can shatter the crystal before formation. Or fast movements to avoid it. Takes up 35% reiatsu.
Passive ability: Once the blade cuts the opponent the blood in that particular area becomes crystallized, further increasing damage.
Active abilities
#1: Kesshō no Yoroi- This technique allows the user to cover their skin with a thin sheet of crystal, protecting themself from blunt attacks. This armour can also aid to perform stronger physical attacks. The crystal is transparent and can only be noticed by light reflecting off it.
downsides: Takes up little reiatsu 20% per use. Lasts for 4 posts; or can be destroyed by 4 powerful swings.
#2: Growing Crystal Thorns- The user creates growing thorn-like crystals that continuously grow towards the opponent's direction. Eventually it creates a small forest. Each thorn is very sharp, as sharp as a sword. These do not disappear.
downsides: Once the stem is broken to the crystal thorns than it can no longer grow. Reiatsu consumption, 30%.
#3: Suishō Rō- The user creates a crystal barrier around the target in attempts to crush certain body parts. Such as the arm, leg, body, etc.
downsides: Concentration of kidou to that particular area can shatter the crystal before formation. Or fast movements to avoid it. Takes up 35% reiatsu.
*~*Bankai*~*
General Information:
Zanpaktou's True Name:
Shōton Suishō
Zanpaktou's Final Released Appearance:
The users arm and half of the chest becomes incased in a light crystal. The forearm grows a long spear, about 6 feet in length.
- Spoiler:
Abilities
Innate ability: Though the spear is circular it is completely sharp all around, making it a very deadly weapon to even touch.
Passive ability: Upon striking an opponent a small (about 3 inches in diameter) flower blossoms on the struck area, when enough flowers have blossomed the opponent’s weight doubles.
Active abilities
#1: Hashō Kōryū- The user crystallizes a material in the area, and then turns it into a dragon. It can be used as a means to travel or to attack a target. Several dragons can also be made and manipulated at once. If the dragon is able to touch the enemy that touched part slowly becomes crystallized. The dragon lasts for 5 posts.
downsides: Requires the use of 30% reiatsu and an additional 10% per every extra dragon. Any crystallized part can be broken with a medium amount of reiatsu.
#2: Suishō Meikyū- Enemies trapped inside it will mostly be lost because of the fact that the red crystals reflect their personal image as well as generates mirror images of the routes, paths, and details within the labyrinth, confusing and intimidating them. The user is able to appear out of any reflection to attack the enemy. This lasts for 4 posts.
downsides: An attack that is both wide and powerful can smash the walls. Requires 40% reiatsu.
Innate ability: Though the spear is circular it is completely sharp all around, making it a very deadly weapon to even touch.
Passive ability: Upon striking an opponent a small (about 3 inches in diameter) flower blossoms on the struck area, when enough flowers have blossomed the opponent’s weight doubles.
Active abilities
#1: Hashō Kōryū- The user crystallizes a material in the area, and then turns it into a dragon. It can be used as a means to travel or to attack a target. Several dragons can also be made and manipulated at once. If the dragon is able to touch the enemy that touched part slowly becomes crystallized. The dragon lasts for 5 posts.
downsides: Requires the use of 30% reiatsu and an additional 10% per every extra dragon. Any crystallized part can be broken with a medium amount of reiatsu.
#2: Suishō Meikyū- Enemies trapped inside it will mostly be lost because of the fact that the red crystals reflect their personal image as well as generates mirror images of the routes, paths, and details within the labyrinth, confusing and intimidating them. The user is able to appear out of any reflection to attack the enemy. This lasts for 4 posts.
downsides: An attack that is both wide and powerful can smash the walls. Requires 40% reiatsu.
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