I AM Shinigami not anymore
Basic Information:
Human Name: David Sanba
Shinigami Name: Sanba-dono
Gender: Male
Age: 492 (Looks 31)
Division:8th
Rank:Highest possible of course, I do happen to be a former captain commander and all :)
Residence: He floats
Appearance:
Your Legacy:
Character Story:Story:
Day One After Death: Sanba woke up, as a spirit. It felt like he had been asleep his whole life and just came into reality now. He was laying down on his back, slowly opening his eyes, everything seemed misty and hazy. It was a weird sensation. He felt like he had lost something, like everything he had ever loved was now gone but it didn't add up. As he stood to his feet he heard a loud screeching noise not too far away. He thought it might be someone in need of help so he ran after the noise. As he closed in he could make out 7 different figures. There was a young woman, about Sanba's age. She was surrounded by what seemed to be six monsters. They all were big. Not for one second did Sanba think about trying to escape, he ran at the group ready to fight, hoping to save the girl. He needed to do something.
Just as he was closing in on one of them he was spotted and the whole group faced him. They seemed puzzled but quickly attacked soon after, Sanba backed up a few feet, then sprinted. He jumped in the air and kicked one in the face trying to knock it down. He did much more than knock it down, his foot went through the beasts head. He killed it, somehow he was stronger than he though, he spun around and tried to punch another one of them but was caught. The monster caught his hand and bit it off. All that was left was his thumb and part of his palm. Just as he thought he was done for these two people came. One a very tall stout man, and the other a smaller girl. Gravity seemed to increase because Sanba couldn't stand it all. He was pinned to the ground with these beasts around him. He tried to yell for the group to run away but they shrugged at his wrning. Suddenly the monster began to run away, then the man unsheathed his sword as swung it, a fireball shot out and killed the beast with ease. Sanba thought he was dreaming. The girl crouched over Sanba's head and gave him a wink, then she pressed the hilt of her sword against his forehead.
Day One of Gotei 13:
Entering the fray as a member of the 9th division was a vast improvement for Sanba. He was a recruit for about a month before he became a seated officer. His captain was cold, but very wise and taught him a few hard fought lessons. On day Sanba was walking past the 9th divisions dojo, and peeked in to find his captain training on a bag. There was only one way in Sanba's mind to get far in this division, and it was to impress his captain. Sanba walked into the dojo and challenged the captain to a duel. As they began Sanba went in for an uppercut but was utterly humiliated, as he soon found himself slammed into the ground back first. Sanba got up and attempted to leave, however his captain made him stay and finish. That was his first hard lesson learned here in Gotei, stay true to your word and never back down.
Things soon became complicated with Gotei however, Sanba was unhappy in the 9th division. Everything he did seemed unworthy of his captains approval, so when Sanbas friend from the 7th division, Ken, came to him providing a way out, Sanba accepted. Sanba had been experiencing blackouts whenever things became to hard to handle. It was odd but he had no idea what to do or if he should bring it to someones attention. But Ken knew exactly what was up, he had the same thing and was exiled for it. Sanba knew that if he was found out then he would be exiled as well. So he packed his bags and left with Ken, hoping to return to Gotei one day.
RP Sample: http://www.bleachdynasty.com/t1809p180-room-22-second-floor
Vizard Information: [i](Before being able to produce mask and use vizard abilities, proper training must be done despite membership date within group. The more training you do, the better your control is. Mask Duration will be added when Vizard is ready for RP.}
Vizard Mask:
Hollow Manifestation: N/A
Your Zanpakuto:
Zanpakuto Name: Wasuremono
Sealed Appearance:
Shikai
Released Appearance:
Passive abilities
Name: Enhanced Speed
Description: Speed is doubled
Downside: Only while shikai is active
Name: Enhanced Durability
Description: A layer of Sanba's reiatsu covers his body making it harder to penetrate his skin
Downside: Only while in shikai, becomes weaker the more he is hit
Name: Regeneration (Vizard Ability)
Description: Sanba can regenerate wounds, not organs but he can regenerate limbs or cuts. This is because he was once a vizard. Ans as the years go on and Lobo becomes weaker he slowly gets small things back. This currently being the only thing
Downside: Takes 3 post to fully regenerate a limb. 1 post for cuts.
Active abilities
Name: Spatial Tear
Description: Sanba must be in shikai to perform this, he swings his released zanpakto and where he slashes make a cut, or rather a tear in dimensions. This is done by concentrating a lot of reiatsu into one point on the blade, and that part rips a tear in the dimensions. It can be used as an attack and defense, for if someone were to send a large cero or attack of the type at Sanba, he would make the rip and the attack would go into the tear he made. But heres the trick, if Sanba swings the rips open another tear of the dimension, the attack that went in would fly out. It would be stored there because Sanba would send the attack from the current dimension to an emptiness, this attack wouldnt be doing anything because it would be energy sent into the abyss, absolute nothingness. So that energy would repeat itself since it is technically nowhere. And once Sanba opens back the rift, the energy would immediately be attracted to our dimension.
Downside: Opening the tear and collecting the attack take one post, but sending the attack out of the portal takes another.
Name: Spatial Fluctuation (Vizard Ability)
Description: A small area's image begins to twist, anything that enters this area is sucked in completely. It is a type of teleportation technique. Whatever goes in comes out where Sanba pleases. The small area is about the size of a basketball.
Downside: Sanba has to be able to see both where the thing enters and where it exits from where he stands. 2 post cooldown
Name: Sanba's First Law
Description: Sanba can control Newtons first law. Meaning he can freeze things in place through his sheer will. They dont move unless he forces it to, all outside forces are null and void. To do this he has to tap the person on the head with the hilt of his zanpakto
Downside: The move lasts for 2 posts, as said above Sanba has to touch them to move, however if he touches them they gain control of their body. This has a 3 post cooldown
Name: Sanba's 2nd Law
Description: This power allows Sanba to control how much velocity is put into each of the opponents moves. So if someone swings at Sanba he can control whether they put enough force in it to cut him, or if there is enough velocity to swing fast. He could make it slower and dodge, or make it faster so they lose balance
Downside: The opponent must be in Sanba's reiatsu field. Cooldown of 3 posts
Name: Enchou
Description: Sanba gets his own blood on the blade and it grows in size to about 5 feet
Downside: A bit heavier causing slower movement however with enhanced speed Sanba can move about the same as usual
Bankai
Release Phrase: Decorus Origis
Released Appearance:
Passive abilities
Name: Adept Durability
Description:The reiatsu coating he has from his shikai release doubles in power, acting as a strong hierro
Downside: Same downside as enhanced ability
Name: Adept Speed (Vizard Ability)
Description: His speed doubles that of what his shikai was
Downside: Only while bankai is active
Active abilities
Name: Spiritual Fluctuation
Description: The zanpakto gains its own coat of reiatsu, which vibrates at about half of what Uryu's steelschneider does on the anime, but has the same ability. It cannot be beaten by a mid powered blast, it either shreds whatever it touches in half or bounces it away
Downside: Lasts for about 3 posts. as well as a 3 post cooldown
Name: Spatial Rift
Description: This is a modified version of spacial fluctuation. Sanba can now make bigger slots that can teleport things. And he no longer has to see them, he simply has to get a mental picture in his mind. The size of this spatial tear is about Sanba's body
Downside: 5 post cooldown
Basic Information:
Human Name: David Sanba
Shinigami Name: Sanba-dono
Gender: Male
Age: 492 (Looks 31)
Division:8th
Rank:Highest possible of course, I do happen to be a former captain commander and all :)
Residence: He floats
Appearance:
- Spoiler:
Your Legacy:
Character Story:Story:
Day One After Death: Sanba woke up, as a spirit. It felt like he had been asleep his whole life and just came into reality now. He was laying down on his back, slowly opening his eyes, everything seemed misty and hazy. It was a weird sensation. He felt like he had lost something, like everything he had ever loved was now gone but it didn't add up. As he stood to his feet he heard a loud screeching noise not too far away. He thought it might be someone in need of help so he ran after the noise. As he closed in he could make out 7 different figures. There was a young woman, about Sanba's age. She was surrounded by what seemed to be six monsters. They all were big. Not for one second did Sanba think about trying to escape, he ran at the group ready to fight, hoping to save the girl. He needed to do something.
Just as he was closing in on one of them he was spotted and the whole group faced him. They seemed puzzled but quickly attacked soon after, Sanba backed up a few feet, then sprinted. He jumped in the air and kicked one in the face trying to knock it down. He did much more than knock it down, his foot went through the beasts head. He killed it, somehow he was stronger than he though, he spun around and tried to punch another one of them but was caught. The monster caught his hand and bit it off. All that was left was his thumb and part of his palm. Just as he thought he was done for these two people came. One a very tall stout man, and the other a smaller girl. Gravity seemed to increase because Sanba couldn't stand it all. He was pinned to the ground with these beasts around him. He tried to yell for the group to run away but they shrugged at his wrning. Suddenly the monster began to run away, then the man unsheathed his sword as swung it, a fireball shot out and killed the beast with ease. Sanba thought he was dreaming. The girl crouched over Sanba's head and gave him a wink, then she pressed the hilt of her sword against his forehead.
Day One of Gotei 13:
Entering the fray as a member of the 9th division was a vast improvement for Sanba. He was a recruit for about a month before he became a seated officer. His captain was cold, but very wise and taught him a few hard fought lessons. On day Sanba was walking past the 9th divisions dojo, and peeked in to find his captain training on a bag. There was only one way in Sanba's mind to get far in this division, and it was to impress his captain. Sanba walked into the dojo and challenged the captain to a duel. As they began Sanba went in for an uppercut but was utterly humiliated, as he soon found himself slammed into the ground back first. Sanba got up and attempted to leave, however his captain made him stay and finish. That was his first hard lesson learned here in Gotei, stay true to your word and never back down.
Things soon became complicated with Gotei however, Sanba was unhappy in the 9th division. Everything he did seemed unworthy of his captains approval, so when Sanbas friend from the 7th division, Ken, came to him providing a way out, Sanba accepted. Sanba had been experiencing blackouts whenever things became to hard to handle. It was odd but he had no idea what to do or if he should bring it to someones attention. But Ken knew exactly what was up, he had the same thing and was exiled for it. Sanba knew that if he was found out then he would be exiled as well. So he packed his bags and left with Ken, hoping to return to Gotei one day.
RP Sample: http://www.bleachdynasty.com/t1809p180-room-22-second-floor
Vizard Information: [i](Before being able to produce mask and use vizard abilities, proper training must be done despite membership date within group. The more training you do, the better your control is. Mask Duration will be added when Vizard is ready for RP.}
Vizard Mask:
- Spoiler:
Hollow Manifestation: N/A
Your Zanpakuto:
Zanpakuto Name: Wasuremono
Sealed Appearance:
- Spoiler:
- Spoiler:
Shikai
Released Appearance:
- Spoiler:
Passive abilities
Name: Enhanced Speed
Description: Speed is doubled
Downside: Only while shikai is active
Name: Enhanced Durability
Description: A layer of Sanba's reiatsu covers his body making it harder to penetrate his skin
Downside: Only while in shikai, becomes weaker the more he is hit
Name: Regeneration (Vizard Ability)
Description: Sanba can regenerate wounds, not organs but he can regenerate limbs or cuts. This is because he was once a vizard. Ans as the years go on and Lobo becomes weaker he slowly gets small things back. This currently being the only thing
Downside: Takes 3 post to fully regenerate a limb. 1 post for cuts.
Active abilities
Name: Spatial Tear
Description: Sanba must be in shikai to perform this, he swings his released zanpakto and where he slashes make a cut, or rather a tear in dimensions. This is done by concentrating a lot of reiatsu into one point on the blade, and that part rips a tear in the dimensions. It can be used as an attack and defense, for if someone were to send a large cero or attack of the type at Sanba, he would make the rip and the attack would go into the tear he made. But heres the trick, if Sanba swings the rips open another tear of the dimension, the attack that went in would fly out. It would be stored there because Sanba would send the attack from the current dimension to an emptiness, this attack wouldnt be doing anything because it would be energy sent into the abyss, absolute nothingness. So that energy would repeat itself since it is technically nowhere. And once Sanba opens back the rift, the energy would immediately be attracted to our dimension.
Downside: Opening the tear and collecting the attack take one post, but sending the attack out of the portal takes another.
Name: Spatial Fluctuation (Vizard Ability)
Description: A small area's image begins to twist, anything that enters this area is sucked in completely. It is a type of teleportation technique. Whatever goes in comes out where Sanba pleases. The small area is about the size of a basketball.
Downside: Sanba has to be able to see both where the thing enters and where it exits from where he stands. 2 post cooldown
Name: Sanba's First Law
Description: Sanba can control Newtons first law. Meaning he can freeze things in place through his sheer will. They dont move unless he forces it to, all outside forces are null and void. To do this he has to tap the person on the head with the hilt of his zanpakto
Downside: The move lasts for 2 posts, as said above Sanba has to touch them to move, however if he touches them they gain control of their body. This has a 3 post cooldown
Name: Sanba's 2nd Law
Description: This power allows Sanba to control how much velocity is put into each of the opponents moves. So if someone swings at Sanba he can control whether they put enough force in it to cut him, or if there is enough velocity to swing fast. He could make it slower and dodge, or make it faster so they lose balance
Downside: The opponent must be in Sanba's reiatsu field. Cooldown of 3 posts
Name: Enchou
Description: Sanba gets his own blood on the blade and it grows in size to about 5 feet
Downside: A bit heavier causing slower movement however with enhanced speed Sanba can move about the same as usual
Bankai
Release Phrase: Decorus Origis
Released Appearance:
- Spoiler:
Passive abilities
Name: Adept Durability
Description:The reiatsu coating he has from his shikai release doubles in power, acting as a strong hierro
Downside: Same downside as enhanced ability
Name: Adept Speed (Vizard Ability)
Description: His speed doubles that of what his shikai was
Downside: Only while bankai is active
Active abilities
Name: Spiritual Fluctuation
Description: The zanpakto gains its own coat of reiatsu, which vibrates at about half of what Uryu's steelschneider does on the anime, but has the same ability. It cannot be beaten by a mid powered blast, it either shreds whatever it touches in half or bounces it away
Downside: Lasts for about 3 posts. as well as a 3 post cooldown
Name: Spatial Rift
Description: This is a modified version of spacial fluctuation. Sanba can now make bigger slots that can teleport things. And he no longer has to see them, he simply has to get a mental picture in his mind. The size of this spatial tear is about Sanba's body
Downside: 5 post cooldown
Last edited by Sanba Yukimura on Thu Aug 04, 2011 9:40 am; edited 2 times in total
Wed Jan 03, 2024 12:18 pm by Senetue
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